Added in a new dim background that shifts focus to the message box when attempting to kick a player.Added in a new dim background that shifts focus to the message box when a new player joins the multiplayer game.Minor update on the visuals of the "Host as Honored Guest" screen.A visual update has been made to the Grant Vassal menu.Added bullet points to the skill value and effects breakdowns to make it clear that they are part of a list and to match our design documents.Changed Base: "value" text to be bold white, was originally bold gray.Moved base skill value text into the same block as the other skill value modifiers to match our design documents.Increased size of skill header and set the text to be bold to improve readability, and set the bracketed text to be gray italic to match our design documents.The Martial heading value now displays correct skill total value, previously was displaying the value for Stewardship instead.Made several small visual improvements to the Domain menu.Updated the text and UI of the Fervor section in the Other Faiths tab to be easier to navigate.Minor visual updates to the "Other Faiths" screen have been made.Minor visuals updates of the 'Holy Sites'.Updated the Tenets in Create Faith to help navigate the menu, such as which Tenet you have selected and which one isn't available to select.Text is now clearer, fixed some overlapping UI for the Progress Bars on the legacies and along the bottom of the scrollbar. Fix for text colour and general small UI fixes in the Dynasties window. Text is now clearer and "Dead House" text and background now fits the window correctly. Fixed the text in the "House" tab in the "Dynasty" window.Updated "Search for Physician" decision popup window to display the correct colour and font.Should now be more readable as the text is larger and white. Fix for "Open Legacies" text in the Dynasty window.Improved the Notifications in the Notification Panel sometimes showing the wrong tooltip after exiting advanced tooltip mode.A fix has been implemented to the war armour of the characters in the barbershop so they are sharper and more defined.
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